<?xml version="1.0" encoding="utf-8" standalone="no"?>
<vehicle type="cultivator" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="https://validation.gdn.giants-software.com/xml/fs22/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>770</name>
        <specs>
            <neededPower>260</neededPower>
            <workingWidth>7.2</workingWidth>
        </specs>
        <functions>
            <function>$l10n_function_discHarrow</function>
        </functions>
        <image>store.dds</image>
        <price>15500</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>CASEIH</brand>
        <category>discHarrows</category>
        <vertexBufferMemoryUsage>1389264</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>247584</indexBufferMemoryUsage>
        <textureMemoryUsage>15314104</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_discHarrow</typeDesc>
        <filename>ih770.i3d</filename>
        <size width="7.5" length="6.5"/>
        <components>
            <component centerOfMass="-0.3 1.28 -1.69" solverIterationCount="10" mass="6600"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT" />
        <speedLimit value="14"/>
    </base>

    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="Standard" price="0" brand="TRELLEBORG" >
                <wheels>
                    <wheel filename="wheels/AW305_.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" restLoad="4.0" repr="0>0|1|0|0" forcePointRatio="0.5" initialCompression="35" suspTravel="0.15" spring="70" damper="30" yOffset="0.04" />
                    </wheel>
                    <wheel filename="wheels/AW305_.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" restLoad="4.0" repr="0>0|1|0|1" forcePointRatio="0.5" initialCompression="35" suspTravel="0.15" spring="70" damper="30" yOffset="0.04" />
                    </wheel>
                    <wheel filename="wheels/AW305_.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" restLoad="4.0" repr="0>0|1|0|2" forcePointRatio="0.5" initialCompression="35" suspTravel="0.15" spring="70" damper="30" yOffset="0.04" />
                    </wheel>
                    <wheel filename="wheels/AW305_.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" restLoad="4.0" repr="0>0|1|0|3" forcePointRatio="0.5" initialCompression="35" suspTravel="0.15" spring="70" damper="30" yOffset="0.04" />
                    </wheel>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>
    </wheels>


    <speedRotatingParts>
        <speedRotatingPart node="disc1" radius="0.3" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="disc2" radius="0.3" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="disc3" radius="0.3" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="disc4" radius="0.3" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="disc5" radius="0.3" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="disc6" radius="0.3" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="disc7" radius="0.3" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="disc8" radius="0.3" groundReferenceNodeIndex="1"/>
    </speedRotatingParts>

    <dynamicallyLoadedParts>
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicIn01Adapter" filename="$data/shared/connectionHoses/connectors.i3d"/>
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicIn02Adapter" filename="$data/shared/connectionHoses/connectors.i3d"/>
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicIn03Adapter" filename="$data/shared/connectionHoses/connectors.i3d"/>
        <dynamicallyLoadedPart node="1|0" linkNode="hydraulicIn04Adapter" filename="$data/shared/connectionHoses/connectors.i3d"/>
    </dynamicallyLoadedParts>

    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" jointType="trailerLow" attacherHeight="0.55"/>
        </inputAttacherJoints>
        <support animationName="moveSupport"/>
        <sounds>
            <active file="$data/sounds/tools/cultivator/generalRattle_01.wav" innerRadius="10" outerRadius="50" volumeScale="2.7" isLocalSound="true" pitchScale="0.9">
                <volume indoor="0.7" outdoor="0.9" >
                    <modifier type="WHEEL_SUSPENSION" value="-0.06" modifiedValue="0.2"/>
                    <modifier type="WHEEL_SUSPENSION" value="-0.04" modifiedValue="0.15"/>
                    <modifier type="WHEEL_SUSPENSION" value="-0.02" modifiedValue="0.1"/>
                    <modifier type="WHEEL_SUSPENSION" value="-0.01" modifiedValue="0.00"/>
                    <modifier type="WHEEL_SUSPENSION" value="-0.00" modifiedValue="0.0"/>
                    <modifier type="WHEEL_SUSPENSION" value="0.01" modifiedValue="0.00"/>
                    <modifier type="WHEEL_SUSPENSION" value="0.02" modifiedValue="0.1"/>
                    <modifier type="WHEEL_SUSPENSION" value="0.04" modifiedValue="0.15"/>
                    <modifier type="WHEEL_SUSPENSION" value="0.06" modifiedValue="0.20"/>

                    <modifier type="SPEED" value="0.0" modifiedValue="0.0"/>
                    <modifier type="SPEED" value="2.0" modifiedValue="1.0"/>
                    <modifier type="SPEED" value="40.0" modifiedValue="1.0"/>
                </volume>
                <lowpassCutoffFrequency indoor="250" outdoor="20000" />
                <lowpassGain indoor="0.5" outdoor="1" />
            </active>
        </sounds>
		
    </attachable>

    <connectionHoses>
        <hose diameter="0.023" inputAttacherJointIndices="1" length="1.5" node="hydraulicIn01" type="hydraulicIn">
            <objectChange node="hydraulicIn01Detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose diameter="0.023" inputAttacherJointIndices="1" length="1.5" node="hydraulicIn02" type="hydraulicOut">
            <objectChange node="hydraulicIn02Detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose diameter="0.023" inputAttacherJointIndices="1" length="1.5" node="hydraulicIn03" type="hydraulicIn">
            <objectChange node="hydraulicIn03Detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose diameter="0.023" inputAttacherJointIndices="1" length="1.5" node="hydraulicIn04" type="hydraulicOut">
            <objectChange node="hydraulicIn04Detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <sounds>
            <connect    type="hydraulicIn" template="hydraulicHosesAttach" volumeScale="0.7" linkNode="hydraulicIn01"/>
            <disconnect type="hydraulicIn" template="hydraulicHosesDetach" volumeScale="0.7" linkNode="hydraulicIn03"/>
        </sounds>
    </connectionHoses>

    <powerConsumer forceNode="IH10_770_main_component1" maxForce="11" neededMaxPtoPower="0"/>
    <lights>
        <realLights>
            <high>
                <light node="backLightsHigh1" lightTypes="0 3"/>
                <turnLightLeft node="turLightLeftBack"/>
                <turnLightRight node="turLightRightBack"/>
                <brakeLight node="backLightsHigh1"/>
            </high>
        </realLights>
        <sharedLight linkNode="backLightLeft" filename="lights/rear2ChamberLight_07_left.xml"/>
        <sharedLight linkNode="backLightRight" filename="lights/rear2ChamberLight_07_right.xml"/>
        <sharedLight linkNode="triangle01" filename="$data/shared/assets/reflectors/lizard/redTriangle_01.xml"/>
        <sharedLight linkNode="triangle02" filename="$data/shared/assets/reflectors/lizard/redTriangle_01.xml"/>
    </lights>

    <groundReferenceNodes>
        <groundReferenceNode node="groundRefNode" threshold="0.05" depthNode="depthNodeCenter" forceFactor="1"/>
    </groundReferenceNodes>

    <workAreas>
        <workArea functionName="processCultivatorArea" type="cultivator">
            <area heightNode="workArea01Height" startNode="workArea01Start" widthNode="workArea01Width"/>
            <folding maxLimit="1.0" minLimit="0"/>
            <groundReferenceNode index="1"/>
        </workArea>
        <workArea functionName="processCultivatorArea" type="cultivator">
            <area heightNode="workArea02Height" startNode="workArea02Start" widthNode="workArea02Width"/>
            <folding maxLimit="1.0" minLimit="0"/>
            <groundReferenceNode index="1"/>
        </workArea>
    </workAreas>

    <workParticles>
        <particleAnimation>
            <node node="soilAnimation1" refNodeIndex="1" materialType="SOIL" maxDepth="-0.01"/>
            <node node="soilAnimation2" refNodeIndex="1" materialType="SOIL" maxDepth="-0.01"/>
        </particleAnimation>
        <particle>
            <node node="soilEmitShape" refNodeIndex="1" particleType="SOIL_CHUNKS" worldSpace="false" speedThreshold="6"/>
            <node node="dustEmitterShape" refNodeIndex="1" particleType="SOIL_SMOKE" speedThreshold="1"/>
            <node node="soilEmitDeepShape" refNodeIndex="1" particleType="SOIL"/>
        </particle>
    </workParticles>

    <animations>
        <animation name="moveSupport">
            <part endRot="-13 0 0" endTime="1" node="axisArm" startRot="-32 0 0" startTime="0"/>
			<part node="0>0|10" startTime="0" endTime="0.02" visibility="false" />
            <part node="0>0|10" startTime="0.02" endTime="0.04" visibility="true" />
			<part node="0>0|10|0|0" startTime="0.01" endTime="0.02" startTrans="0 0.548 0" endTrans="0 0 0"/>
			
			<sound template="clackVar5"  startTime="0.29" volumeScale="1"    pitchScale="0.9" />
            <sound template="latchSmall" startTime="0.29" volumeScale="0.2"  pitchScale="1.6" />
            <sound template="clackVar1"  startTime="0.2"  volumeScale="0.8"  pitchScale="1.1" />
			
        </animation>
        <animation name="folding">
            <part endRot="0 0 162" endTime="2" node="leftFrontArm" startRot="0 0 0" startTime="1"/>
            <part endRot="80 90 0" endTime="2" node="leftFrontArmPart" startRot="0 90 0" startTime="1.5"/>
            <part endRot="90 0 0" endTime="2" node="leftFrontArmHydraulicRef" startRot="0 0 0" startTime="1"/>
            <part endRot="0 0 -162" endTime="2" node="rightFrontArm" startRot="0 0 0" startTime="1"/>
            <part endRot="80 -90 0" endTime="2" node="rightFrontArmPart" startRot="0 -90 0" startTime="1.5"/>
            <part endRot="90 0 0" endTime="2" node="rightFrontArmHydraulicRef" startRot="0 0 0" startTime="1"/>
            <part endRot="0 0 162" endTime="2" node="leftBackArm" startRot="0 0 0" startTime="1"/>
            <part endRot="80 90 0" endTime="2" node="leftBackArmPart" startRot="0 90 0" startTime="1.5"/>
            <part endRot="90 0 0" endTime="2" node="leftBackArmHydraulicRef" startRot="0 0 0" startTime="1"/>
            <part endRot="0 0 -162" endTime="2" node="rightBackArm" startRot="0 0 0" startTime="1"/>
            <part endRot="80 -90 0" endTime="2" node="rightBackArmPart" startRot="0 -90 0" startTime="1.5"/>
            <part endRot="90 0 0" endTime="2" node="rightBackArmHydraulicRef" startRot="0 0 0" startTime="1"/>
            <part endRot="-32 0 0" endTime="1" node="axisArm" startRot="-5 0 0" startTime="0"/>
			
            <sound template="hydraulicOpen02" startTime="1" endTime="4" volumeScale="1"   pitchScale="0.6" />
            <sound template="hydraulicOpen02" startTime="1"    endTime="4"    volumeScale="1"   pitchScale="1.2" />
            <sound template="hydraulicOpen02" startTime="1"    endTime="4"    volumeScale="1"   pitchScale="0.9" />
            <sound template="hydraulicOpen02" startTime="1"    endTime="4"    volumeScale="1"   pitchScale="1" />
            <sound template="foldStartMed02"         startTime="2" direction="-1" volumeScale="0.8" pitchScale="0.8" />
            <sound template="sheetImp02"            startTime="3.9" direction="-1" volumeScale="1.8" pitchScale="0.8" />
            <sound template="clackVar5"             startTime="3.9"                   volumeScale="0.8" pitchScale="0.7" />
            <sound template="clackVar3"             startTime="3.9"                   volumeScale="1.6" pitchScale="0.7" />
            <sound template="clackVar3"             startTime="3.9"                   volumeScale="1.6" pitchScale="0.7" />
            <sound template="clackVar3"             startTime="3.9"                   volumeScale="1.6" pitchScale="0.7" />
            <sound template="foldStartMed02"        startTime="1"                   volumeScale="1.7" pitchScale="0.7" />
            <sound template="foldStartMed02"        startTime="1"                   volumeScale="1.4" pitchScale="0.8" />
			
        </animation>
    </animations>

    <foldable>
        <foldingConfigurations>
            <foldingConfiguration>
                <foldingParts startMoveDirection="1" turnOnFoldDirection="-1" foldMiddleAnimTime="0.5">
                    <foldingPart animationName="folding" speedScale="0.3"/>
                </foldingParts>
            </foldingConfiguration>
        </foldingConfigurations>
    </foldable>

    <cylindered>
        <movingParts>
            <movingPart node="axisArmPart" playSound="true" referenceFrame="axisArmPartRef" referencePoint="axisArmPartRef"/>
            <movingPart node="axisArmHydraulic" playSound="true" referenceFrame="axisArmHydraulicRef" referencePoint="axisArmHydraulicRef">
                <translatingPart node="axisArmHydraulicPunch"/>
            </movingPart>
            <movingPart node="leftFrontArmHydraulic" playSound="true" referenceFrame="leftFrontArmHydraulicRef" referencePoint="leftFrontArmHydraulicRef">
                <translatingPart node="leftFrontArmHydraulicPunch"/>
            </movingPart>
            <movingPart node="rightFrontArmHydraulic" playSound="true" referenceFrame="rightFrontArmHydraulicRef" referencePoint="rightFrontArmHydraulicRef">
                <translatingPart node="rightFrontArmHydraulicPunch"/>
            </movingPart>
            <movingPart node="leftBackArmHydraulic" playSound="true" referenceFrame="leftBackArmHydraulicRef" referencePoint="leftBackArmHydraulicRef">
                <translatingPart node="leftBackArmHydraulicPunch"/>
            </movingPart>
            <movingPart node="rightBackArmHydraulic" playSound="true" referenceFrame="rightBackArmHydraulicRef" referencePoint="rightBackArmHydraulicRef">
                <translatingPart node="rightBackArmHydraulicPunch"/>
            </movingPart>
        </movingParts>
        <movingTools>
            <movingTool node="axisArm" wheelIndices="1 2 3 4">
                <dependentPart node="axisArmHydraulic"/>
                <dependentPart node="axisArmPart"/>
            </movingTool>
            <movingTool node="leftFrontArm">
                <dependentPart node="leftFrontArmHydraulic"/>
            </movingTool>
            <movingTool node="rightFrontArm">
                <dependentPart node="rightFrontArmHydraulic"/>
            </movingTool>
            <movingTool node="leftBackArm">
                <dependentPart node="leftBackArmHydraulic"/>
            </movingTool>
            <movingTool node="rightBackArm">
                <dependentPart node="rightBackArmHydraulic"/>
            </movingTool>
        </movingTools>
    </cylindered>

     <cultivator useDeepMode="false">
        <sounds>
            <work template="defaultCultivatorWork" linkNode="IH10_770_main_component1" />
        </sounds>
    </cultivator>

    <foliageBending>
        <bendingNode minX="-1.8" maxX="1.8" minZ="1.7" maxZ="-0.8" yOffset="0.2"/>
        <bendingNode minX="-1.8" maxX="1.8" minZ="-1.9" maxZ="-3.5" yOffset="0.2"/>
    </foliageBending>

    <designConfigurations>
        <designConfiguration name="$l10n_configuration_valueDefault">
            <objectChange node="decal3" visibilityActive="true"/>
            <objectChange node="decal4" visibilityActive="false"/>
            <objectChange node="decal5" visibilityActive="false"/>
            <objectChange node="decal6" visibilityActive="true"/>
        </designConfiguration>
        <designConfiguration name="$l10n_Decal1">
            <objectChange node="decal3" visibilityActive="false"/>
            <objectChange node="decal4" visibilityActive="true"/>
            <objectChange node="decal5" visibilityActive="true"/>
            <objectChange node="decal6" visibilityActive="false"/>
        </designConfiguration>
    </designConfigurations>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="6" fieldMultiplier="2"/>
    <ai>
        <allowTurnBackward value="false"/>
        <areaMarkers leftNode="aiMarkerLeft" rightNode="aiMarkerRight" backNode="aiMarkerBack"/>
        <collisionTrigger node="aiCollisionTrigger"/>
        <needsLowering value="true"/>
        <sizeMarkers backNode="sizeMarkerBack" leftNode="sizeMarkerLeft" rightNode="sizeMarkerRight"/>
        <toolReverserDirectionNode node="sizeMarkerBack"/>
		<agentAttachment jointNode="attacherJoint" width="2.5" height="3.1" length="6" lengthOffset="0.6"/>
    </ai>

    <i3dMappings>
        <i3dMapping id="IH10_770_main_component1" node="0>"/>
        <i3dMapping id="main_vis" node="0>0"/>
        <i3dMapping id="attachable" node="0>0|0"/>
        <i3dMapping id="attacherJoint" node="0>0|0|0"/>
        <i3dMapping id="hydraulicIn01" node="0>0|0|1|0"/>
        <i3dMapping id="hydraulicIn01Detached" node="0>0|0|1|0|0"/>
        <i3dMapping id="hydraulicIn01Adapter" node="0>0|0|1|0|0|0"/>
        <i3dMapping id="hydraulicIn02" node="0>0|0|1|1"/>
        <i3dMapping id="hydraulicIn02Detached" node="0>0|0|1|1|0"/>
        <i3dMapping id="hydraulicIn02Adapter" node="0>0|0|1|1|0|0"/>
        <i3dMapping id="hydraulicIn03" node="0>0|0|1|2"/>
        <i3dMapping id="hydraulicIn03Detached" node="0>0|0|1|2|0"/>
        <i3dMapping id="hydraulicIn03Adapter" node="0>0|0|1|2|0|0"/>
        <i3dMapping id="hydraulicIn04" node="0>0|0|1|3"/>
        <i3dMapping id="hydraulicIn04Detached" node="0>0|0|1|3|0"/>
        <i3dMapping id="hydraulicIn04Adapter" node="0>0|0|1|3|0|0"/>
        <i3dMapping id="movingPart" node="0>0|1"/>
        <i3dMapping id="axisArm" node="0>0|1|0"/>
        <i3dMapping id="wheelLeft1" node="0>0|1|0|0"/>
        <i3dMapping id="wheelLeft2" node="0>0|1|0|1"/>
        <i3dMapping id="wheelRight1" node="0>0|1|0|2"/>
        <i3dMapping id="wheelRight2" node="0>0|1|0|3"/>
        <i3dMapping id="axisArmHydraulicRef" node="0>0|1|0|4"/>
        <i3dMapping id="axisArmPart" node="0>0|1|0|5"/>
        <i3dMapping id="axisArmHydraulic" node="0>0|1|1"/>
        <i3dMapping id="axisArmHydraulicPunch" node="0>0|1|1|0"/>
        <i3dMapping id="Arm1" node="0>0|1|2"/>
        <i3dMapping id="leftFrontArm" node="0>0|1|2|0"/>
        <i3dMapping id="leftFrontArmPart" node="0>0|1|2|0|0"/>
        <i3dMapping id="leftFrontArmHydraulicRef" node="0>0|1|2|0|0|0"/>
        <i3dMapping id="disc1" node="0>0|1|2|0|2"/>
        <i3dMapping id="rightFrontArm" node="0>0|1|2|1"/>
        <i3dMapping id="rightFrontArmPart" node="0>0|1|2|1|0"/>
        <i3dMapping id="rightFrontArmHydraulicRef" node="0>0|1|2|1|0|0"/>
        <i3dMapping id="disc4" node="0>0|1|2|1|2"/>
        <i3dMapping id="disc2" node="0>0|1|2|2|0"/>
        <i3dMapping id="disc3" node="0>0|1|2|2|1"/>
        <i3dMapping id="leftFrontArmHydraulic" node="0>0|1|2|4"/>
        <i3dMapping id="leftFrontArmHydraulicPunch" node="0>0|1|2|4|0"/>
        <i3dMapping id="rightFrontArmHydraulic" node="0>0|1|2|5"/>
        <i3dMapping id="rightFrontArmHydraulicPunch" node="0>0|1|2|5|0"/>
        <i3dMapping id="Arm2" node="0>0|1|3"/>
        <i3dMapping id="leftBackArm" node="0>0|1|3|0"/>
        <i3dMapping id="leftBackArmPart" node="0>0|1|3|0|0"/>
        <i3dMapping id="leftBackArmHydraulicRef" node="0>0|1|3|0|0|0"/>
        <i3dMapping id="disc5" node="0>0|1|3|0|1"/>
        <i3dMapping id="rightBackArm" node="0>0|1|3|1"/>
        <i3dMapping id="rightBackArmPart" node="0>0|1|3|1|0"/>
        <i3dMapping id="rightBackArmHydraulicRef" node="0>0|1|3|1|0|0"/>
        <i3dMapping id="disc8" node="0>0|1|3|1|1"/>
        <i3dMapping id="disc6" node="0>0|1|3|2|0"/>
        <i3dMapping id="disc7" node="0>0|1|3|2|1"/>
        <i3dMapping id="leftBackArmHydraulic" node="0>0|1|3|4"/>
        <i3dMapping id="leftBackArmHydraulicPunch" node="0>0|1|3|4|0"/>
        <i3dMapping id="rightBackArmHydraulic" node="0>0|1|3|5"/>
        <i3dMapping id="rightBackArmHydraulicPunch" node="0>0|1|3|5|0"/>
        <i3dMapping id="backLightLeft" node="0>0|1|3|6|0"/>
        <i3dMapping id="backLightRight" node="0>0|1|3|6|1"/>
        <i3dMapping id="triangle01" node="0>0|1|3|6|2"/>
        <i3dMapping id="triangle02" node="0>0|1|3|6|3"/>
        <i3dMapping id="backLightsHigh1" node="0>0|1|3|6|4"/>
        <i3dMapping id="turLightLeftBack" node="0>0|1|3|6|5"/>
        <i3dMapping id="turLightRightBack" node="0>0|1|3|6|6"/>
        <i3dMapping id="workAreas" node="0>0|2"/>
        <i3dMapping id="workArea01Start" node="0>0|2|0|0"/>
        <i3dMapping id="workArea01Width" node="0>0|2|0|1"/>
        <i3dMapping id="workArea01Height" node="0>0|2|0|2"/>
        <i3dMapping id="workArea02Start" node="0>0|2|1|0"/>
        <i3dMapping id="workArea02Width" node="0>0|2|1|1"/>
        <i3dMapping id="workArea02Height" node="0>0|2|1|2"/>
        <i3dMapping id="groundRefNode" node="0>0|2|2"/>
        <i3dMapping id="soilEmitShape" node="0>0|3|0"/>
        <i3dMapping id="dustEmitterShape" node="0>0|3|1"/>
        <i3dMapping id="soilAnimation1" node="0>0|3|2"/>
        <i3dMapping id="soilAnimation2" node="0>0|3|3"/>
        <i3dMapping id="soilEmitDeepShape" node="0>0|3|4"/>
        <i3dMapping id="depthNodeCenter" node="0>0|3|4"/>
        <i3dMapping id="aiMarkerLeft" node="0>0|4|0|0"/>
        <i3dMapping id="aiMarkerRight" node="0>0|4|0|1"/>
        <i3dMapping id="aiMarkerBack" node="0>0|4|0|2"/>
        <i3dMapping id="aiCollisionTrigger" node="0>0|4|1"/>
        <i3dMapping id="sizeMarkerLeft" node="0>0|4|2|0"/>
        <i3dMapping id="sizeMarkerRight" node="0>0|4|2|1"/>
        <i3dMapping id="sizeMarkerBack" node="0>0|4|2|2"/>
        <i3dMapping id="hiddenwheels" node="0>0|6"/>
        <i3dMapping id="hiddenwheels1" node="0>0|7"/>
        <i3dMapping id="axisArmPartRef" node="0>0|8"/>
        <i3dMapping id="decal1" node="0>0|1|3|7|0"/>
        <i3dMapping id="decal2" node="0>0|1|3|7|1"/>
        <i3dMapping id="decal3" node="0>0|9|0"/>
        <i3dMapping id="decal4" node="0>0|9|1"/>
        <i3dMapping id="decal5" node="0>0|9|2"/>
        <i3dMapping id="decal6" node="0>0|9|3"/>
        <i3dMapping id="coli" node="0>2|1"/>
    </i3dMappings>
    
</vehicle>
