<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="BackLight.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.11"/>
  </Asset>

  <Files>
    <File fileId="8" filename="clearPlastic_diffuse.dds"/>
    <File fileId="4" filename="vehicleShader.xml"/>
    <File fileId="2" filename="../texture/Lampa_normal.dds"/>
    <File fileId="3" filename="../texture/Lampa_specular.dds"/>
  </Files>


  <Materials>
    <Material name="clearPlastic_mat" materialId="5" alphaBlending="true" customShaderId="4" customShaderVariation="staticLight">
      <Texture fileId="8"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="colorMat0" value="1 0.2 0 2"/>
      <CustomParameter name="colorMat1" value="0.6 0 0 2"/>
      <CustomParameter name="colorMat2" value="0.7 0.7 0.8 2"/>
      <CustomParameter name="colorMat3" value="0.7 0.7 0.8 2"/>
    </Material>
    <Material name="rear3ChamberLightLeft_mat" materialId="6" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="BackLight.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="rear3ChamberLightLeft" shapeId="1" clipDistance="300" nodeId="12" castsShadows="true" receiveShadows="true" materialIds="6">
      <Shape name="brakeLightStatic" translation="0.0545878 0.000171334 0.0357289" shapeId="2" clipDistance="35" nodeId="13" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="5"/>
      <Shape name="turnLightStatic" translation="-0.0549058 0.000171348 0.0357289" shapeId="3" clipDistance="35" nodeId="14" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="5"/>
      <Shape name="innerPartStatic" translation="0.000539601 0.00103724 0.0284854" shapeId="4" clipDistance="300" nodeId="15" castsShadows="true" receiveShadows="true" materialIds="6"/>
    </Shape>
    <Shape name="rear3ChamberLightRight" shapeId="1" clipDistance="300" nodeId="16" castsShadows="true" receiveShadows="true" materialIds="6">
      <Shape name="brakeLightStatic" translation="-0.055 0.000171334 0.0357289" shapeId="2" clipDistance="35" nodeId="17" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="5"/>
      <Shape name="turnLightStatic" translation="0.055 0.000171348 0.0357289" shapeId="3" clipDistance="35" nodeId="18" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="5"/>
      <Shape name="innerPartStatic" translation="0.000539601 0.00103724 0.0284854" shapeId="4" clipDistance="300" nodeId="19" castsShadows="true" receiveShadows="true" materialIds="6"/>
    </Shape>
  </Scene>

</i3D>
